Ayush Baweja's Blog

Running the South’s Largest Hackathon in the Vibecoding Era

I was the Co-Director of Operations for HackGT 12, Georgia Tech's annual large-scale hackathon held on campus every fall. In the 12th iteration of the event, things seemed to be figured out: we had our usual sponsors, relationships with food and merch vendors, and established marketing channels. At this point, we knew what rules to bend and which administrators are more helpful than others. On top of that, the shared wisdom of the past 11 exec boards was, for the most part, neatly documented in a massive Notion.

The pre-event planning was fairly standard. As an operations member for HackGT 11, my transition into Co-Director was the usual ramp up: the tasks I used to do became what I delegated. As a Co-Director, you get exposed to the more finnicky organizational parts that were sort of abstracted away to general operations members: having to wake up to book classrooms several months in advance and telling admin white lies about attendance expectation, weaving around licensing restrictions, negotiating with sponsors, and trying not to commit financial fraud as a 501© non-profit.

With all this however, the most surprising shift, and maybe one that we should have foreseen, was how much LLMs have lowered the barrier for entry. I'll attempt to document my experiences and general advice on how to run a massive in-person hackathon, especially now that everyone can code.

The Vibecoding Experience

HackGT is, to my knowledge, the largest collegiate hackathon in the Southeast and in my unbiased opinion, one of the US's premier hackathons. In our most attended HackGT, we saw around 1000 participants show up and participate. The first signs of a change this year were the 1400 confirmations we received. We have a max capacity of (and only budgeted for) around 1100 participants, however, there are always a sizable amount of no-shows and so as usual, we allowed walk-ins day of. For HackGT 12, we had 950 people check-in in-person and over 300 send in emails about late check-ins. Despite having to turn away a massive crowd of walk-ins, we ended with a total of 1090 participants.

Participants are encouraged to form teams of 3-4 people and generally, not every participant successfully submits a project. Our all-time high was a submission of 180 projects given ~1050 overall participants. This year with a similar number of total participants we saw 273 project submissions (a >50% increase). Some theories:

I don't view this as a negative. I think of hackathons primarily as a low stakes environment to spend concentrated time on something you're interested in and so building MVPs quickly or just experiencing how to translate ideas to code, even with LLM-assistance, is good for the overall community. Outside of my opinion, this feels like the new normal.

Hardware is Still, Hard

The Hardware track submissions seemed more aligned with previous hackathons. We provide access to multiple makerspaces and these were the teams that seemed to still consider the time a limiting constraint and it seems like the AI tools for hardware are not there yet, either in quality or adoption. A physical project definitely still stands out - a hardware project ended up winning our first place overall.

Agents are the Hot Thing

A reflection of my Twitter feed, a huge amount of projects were focused on agentic experiences. Part of this was on us: some of our sponsors were agentic AI startups and we gave away 1000+ copies of a book on building agents but overall, this seems like the natural transition from when every project was a chatbot. The best implementations in my opinion, used agents in new interfaces and showed utility over just autonomy.

Sponsors Decide the Vibe

As a participant, sponsors were just the people that paid for lunch in exchange for some resumes and mindshare among participants. Until I started organizing hackathons (and probably exacerbated by increasing unemployment), I didn't realize how much participants care about the sponsors.

The hackathon "career fair" was probably our largest crowd, with everyone trying to get a word in with the sponsors. The sponsor workshops, even without the incentives of our point system, were packed. We changed our track systems to include more sponsor challenges and these were extremely popular (most teams submitted to 2+ challenges along with a track).

Some Anecdotal Opinions on Operations

Closing Notes

Planning a hackathon kind of took the fun out of it for me but being there day of reminded me why I wanted to do it in the first place. As a freshman, building a janky weather-based Spotify playlist app with a bunch of PhDs I met in the lobby gave me the push to try something new. CS is supposed to be about building cool things and I still think hackathons are the best way to capture that for a weekend.

As for HackGT, I'm proud of where we've taken it but there's undoubtedly more to do to make it the best in the world. This year was a reminder that CS is always evolving and as result, hackathons have to too. There are a lot of great opportunities to push the envelope from both an organizational and participant experience standpoint and I'm confident the vision of the next Hexlabs team will be even better.